• Introduction
o 3D Max History.
o Benefits of 3D.
o 3D Max fields of works.
o Advices for 3D Max users.
o Computer Description for 3D Max users.
o How to install 3D Max.
o How to install V-Ray.
• UserInterface (UI)
o Understanding UI.
o Dealing with UI while working.
o ViewPorts in detail.
o Navigation in ViewPorts.
• Working With Files
o Start a New Project.
o Open, Import and Merging files.
o Saving and Exporting Files.
o Holding & Fetching files.
o Main ToolBar In detail.
• Modeling
o Modeling with Standard, Extended and Compond Primitives..and drawing Lines.
o CompoundObjects.
o Modeling with Modifiers.
o Modeling with EditPoly.
• Material & Mapping
o Types of Materials in nature.
o Difference Between Materials and Maps.
o Material Editor Interface.
o VRayMtl.
o Map(Bitmap).
o Compound Materials and Maps.
• Cameras
• Animation of the Camera
• Lighting & Global Illumination
o Standard Lights.
o Vray Lights.
o Photometric Light.
• Rendering
o Introduction.
o V-Ray Frame Buffer.
o Global Switches.
o Indirect Illumination (GI).
o ColorMapping.
o Environment.
o Image Sampler.
o System & Vary Log.